The Emblem Brigade



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Location: Maryland
Born: 5 December 1999
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Joined: 24-September 12
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Bobosmith

Mercenary

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Aug 7 2015, 10:37 PM
Hey. Just going to post and reference questions and/or problems here.

First question (ANSWERED):
Eventing question:


Error I receive:

Finished.
2 errors encountered:
File: Chapter 1 Events.txt, Line: 2: File EAstdlib.event not found.: #include EAstdlib.event
File Chapter 1 Events.txt, Line 4, Column 23: Didn't reach end, currently at Comma(,)

No data written to output.



On the Event Assembler:
Offset: 8CA1B84 (Trying to use Ch. 12's map events.)
Whole Chapter is marked.
FE7 is marked.



Actual Events:

#define DISABLE_TUTORIALS
#include EAstdlib.event

EventPointerTable(0x40,Pointers)

ORG 0xD80000

Pointers:
POIN Turn_events
POIN Character_events
POIN Location_events
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event

Good:
UNIT 0x61 0x34 0x87 Level(3, Enemy, 1) [8,13] [8,13] [0x16, 0x14] PursueWithoutHeed
UNIT 0x61 0x20 0x00 Level(3, Enemy, 1) [15,1] [15,1] [0x37] PursueWithoutHeed
UNIT 0x61 0x14 0x87 Level(3, Enemy, 1) [18,8] [18,8] [0x16, 0x69] Guard
UNIT 0x61 0x0A 0x87 Level(3, Enemy, 1) [15,6] [15,6] [0x01, 0x6B] AttackInRange
UNIT 0x61 0x18 0x87 Level(3, Enemy, 1) [12,11] [12,11] [0x2C, 0x6B] AttackInRange
UNIT 0x61 0x28 0x87 Level(3, Enemy, 1) [18,4] [18,4] [0x01] PursueWithoutHeed
UNIT 0x61 0x14 0x87 Level(1, Enemy, 1) [7,6] [7,6] [0x14] PursueWithoutHeed
UNIT 0x61 0x14 0x87 Level(1, Enemy, 1) [8,7] [8,7] [0x14] PursueWithoutHeed
UNIT 0x61 0x14 0x87 Level(1, Enemy, 1) [8,5] [8,5] [0x16] PursueWithoutHeed
UNIT 0x87 0x14 0x87 Level(5, Enemy, 1) [9,6] [9,6] [0x14, 0x6B] AttackInRange
UNIT 0x13 0x20 0x00 Level(1, NPC, 1) [8,6] [8,6] [0x38] TalkToLord
UNIT

Bad:
UNIT 0x01 0x28 0x01 Level(1, Ally, 1) [1,1] [1,1] [0x01] NoAI
UNIT 0x33 0x28 0x01 Level(1, Ally, 1) [0,1] [0,1] [0x01] NoAI
UNIT 0x06 0x28 0x01 Level(1, Ally, 1) [2,0] [2,0] [0x01] NoAI
UNIT

Turn_events:
TurnEventPlayer(0x0,Opening_event,1)
End_MAIN

Character_events:
End_MAIN

Location_events:
End_MAIN

Misc_events:
CauseGameOverIfLordDies
End_MAIN

TrapData:
End_MAIN

Opening_event:
OOBB
FADI 0x10
HIDEMAP
BACG 0x06
FADU 0x10
SHOWMAP
TEX1 0x9001
CAM1 [8,7]
CURF [8,7]
FADI 0x10
HIDEMAP
BACG 0x06
FADU 0x10
SHOWMAP
TEX1 0x9001
MOVE [8,5] up
ENUN
MOVE [8,6] 8
ENUN
MOVE [7,6] left
ENUN
MOVE [8,7] down
ENUN
MOVE [9,6] right
ENUN
ENDA

Ending_event:
ENDA

// Events

// Manual Movement
up:
MOMA notice up
ALIGN 4

8:
MOMA up left left left left left left down
ALIGN 4

left:
MOMA down left left
ALIGN 4

down:
MOMA down down left left left left left left down
ALIGN 4

right:
MOMA right down down
ALIGN 4


// Scripted Fights

// Units

// Shop Data

MESSAGE Events end at offset currentOffset


Jan 17 2015, 09:05 AM
happy finale
Jan 4 2015, 01:42 PM
yep
Dec 28 2014, 03:41 PM
This thread contains my playthrough of Ghast's hack of Fire Emblem: Bloodlines. I have to post the old ones as separate posts so I can use all the images I need, but the theory I currently have will always be posted here!

Theory so far!
There is either an alternate reality, or this is a dream. The cutscenes we see is Bram's life in the other world, and the witchy woman is some important evil figure in all this. The Shadow is trying to establish us back into the other reality.

Our soul is trapped in another body, courtesy of witch woman in some way. The Shadow is trying to establish us back into our body. Mister Soldier just wanted to confirm that we are in Bram's body-he works for the witch. I have a feeling that may or may not be actually a man who may or may not be this Zidham. Our soul's name is Ortus, who's the prince of...someplace.

I guess Bram could've just abandoned his family for some reason, too, now that I look at it.

And since this is a theory, don't tell me if it's right or wrong~
Dec 2 2014, 08:38 PM
yep

self esteem is shit
feel like a fat idiot
hah

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Comments
Slightly Upset ...
So far I've been working nonstop. Being a truck driver takes a lot outta ya! I rarely get any breaks this time around. Other than that, I'm getting by. How about you?
Apr 24 2014, 08:07 PM
Slightly Upset ...
It's basically a sound you get when you palm mute a guitar with heavy distortion (preferably with Axe FX) and it is part of the progressive metal genre as well (even though it's debatable whether it should be considered a genre of metal or not, and it was coined by Messhugah guitarist Fredrik Thordendal and coined again by Periphery lead guitarist Misha "Bulb" Mansoor)
Oct 3 2013, 07:54 PM
Slightly Upset ...
It's been a while, Bobo (although, do you mind if I call you "Kilan"? The name actually suits you)
Jun 18 2013, 06:38 PM
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